Summer Update

Posted on May 8, 2010 by Raffi

Now that this semester has drawn to a close, I thought I’d take the time and bring some pages up to date. Firstly, I’ve updated the Global Illumination Ray Tracer page with details of my work over the past two semesters. There are pictures of almost all of the features and descriptions of how/why they were implemented. Last semester I focused on a broad variety of ray-tracing techniques while this semester focused primarily on motion blur, so there is a good mix of work presented.

Secondly, I’ve added a page detailing my work on Juggleville V: The King of Clubs which happened a little over a month ago. We were rather ambitious in our design goals for the show and I was very excited to see our ideas come to fruition.

Lastly, this summer I’ll be in Salt Lake City, UT interning for NVIDIA. I’m going to be a part of a team doing research into GPU-based ray-tracing which is an area with great potential for cool work.