Archive for the 'Site News' Category

Site Updates

June 2, 2011

As of a few weeks ago, for the first time in roughly 17 years, I’m no longer a student. This past semester I worked on a bunch of interesting projects. For a distributed AI class, I worked on a BattleCode game player with some intelligent navigation, and for a compilers class I wrote a scanner, […]

Project Updates

December 23, 2010

Now that I’m home for the holidays, I thought I would post updates (and new images!) of the projects I’ve been working on this past semester. For the motion blur ray tracing project, the coding portion is essentially complete and we’ve been working on the experimentation. We have a large array of test scenes that have […]

New Projects

October 20, 2010

This semester I’m very excited to be working on two projects that lie at the intersection of computer graphics and other fields. Firstly, I’ve begun work on my M.S. thesis project, which is to explore the perceptual impact of various motion blur techniques in distribution ray tracing. I will be posting updates of our progress on […]

Summer Update

May 8, 2010

Now that this semester has drawn to a close, I thought I’d take the time and bring some pages up to date. Firstly, I’ve updated the Global Illumination Ray Tracer page with details of my work over the past two semesters. There are pictures of almost all of the features and descriptions of how/why they […]